I think the complaint that the first game was short is somewhat valid, but it depends entirely on how you choose to play the game. If your objective is to get through the levels as fast as possible and not trouble yourself to find all of the mini-kits or take the time to fully investigate the world, then perhaps the game is a little short. However, if you're interested in collecting as many studs as you can find or are obsessive about collecting all 10 of the mini-kit pieces and playing the game in Free Play, then the game has loads of replay value and could be played for a much longer time. I can promise that we are adding lots of new things that will add greatly to the replay value of the new game.
More Quotes from David Perkinson:
We received a lot of positive feedback on the co-op feature and the 'Drop-InDrop-Out' functionality. I can safely say that both will be returning for LEGO Star Wars II with some improvements made to the camera. In the upcoming version of the game, the camera will pan farther out to allow the two players to get farther away from one another and have a greater degree of independence to investigate the world or battle their opponents.David Perkinson
One major addition is that vehicles, and even creatures, will be present within levels that aren't 'vehicle' levels. Players will be able to enterexit or mountdismount the vehicle or creature at will and use it however they want. The player will now have the opportunity to enable and use vehicles and creatures to further their progress or to just to explore and have fun within the level they are playing.
David Perkinson
We are very fortunate that many of the same people behind the success of the first version of the game have returned for the sequel.
David Perkinson
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